Keyboard shortcuts

Press ← or → to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

IVF

IVF (Inverted File) is VSAG’s partition-based index. It clusters the corpus into buckets at build time, and at query time only scans the buckets whose centroids are closest to the query. This turns an O(N) linear scan into O(N · scan_buckets_count / buckets_count) with tunable recall/latency.

IVF trades a little recall (compared to graph indexes) for lower memory overhead, higher throughput on batch workloads, and simpler sharding — which makes it a good default when the corpus is large (hundreds of millions or more), when memory is tight, or when queries are naturally parallelizable.

How it works

  1. Clustering. A sample of the dataset is clustered with k-means (or sampled randomly, ivf_train_type: "random") to produce buckets_count centroids.
  2. Assignment. Every vector is written to the inverted list of its nearest centroid, stored in the configured coarse quantization (base_quantization_type). Optionally, a second high-precision copy is kept (use_reorder: true) for post-filter reordering.
  3. Search. For each query, the scan_buckets_count nearest centroids are computed first, then the vectors in those buckets are scored. When reordering is enabled, factor controls how many extra candidates are fetched from the coarse stage before being re-scored with the precise quantizer.

A second partition strategy, GNO-IMI (partition_strategy_type: "gno_imi"), splits the space into two orthogonal sets of centroids (first_order_buckets_count × second_order_buckets_count) for even finer partitioning on very large corpora.

Quick start

#include <vsag/vsag.h>

std::string params = R"({
    "dtype": "float32",
    "metric_type": "l2",
    "dim": 128,
    "index_param": {
        "buckets_count": 256,
        "base_quantization_type": "sq8",
        "partition_strategy_type": "ivf",
        "ivf_train_type": "kmeans"
    }
})";
auto index = vsag::Factory::CreateIndex("ivf", params).value();

// Build.
auto base = vsag::Dataset::Make();
base->NumElements(n)->Dim(128)->Ids(ids)->Float32Vectors(data)->Owner(false);
index->Build(base);

// Search.
auto query = vsag::Dataset::Make();
query->NumElements(1)->Dim(128)->Float32Vectors(q)->Owner(false);
auto result = index->KnnSearch(
    query, /*topk=*/10,
    R"({"ivf": {"scan_buckets_count": 16}})").value();

Input data type

The public Build, Add, and search paths currently accept FP32 vectors supplied with Dataset::Float32Vectors; set dtype to "float32". base_quantization_type selects internal encoding and storage and does not enable FP16/BF16 input. dtype: "int8" is not supported when creating an IVF index.

Build parameters

Build-time parameters live under index_param. See Index Parameters for the exhaustive list.

ParameterTypeDefaultDescription
partition_strategy_typestring"ivf"ivf (single-level) or gno_imi (two-level orthogonal)
buckets_countint10Number of inverted lists (effective for ivf)
first_order_buckets_countint10First-level count (effective for gno_imi)
second_order_buckets_countint10Second-level count (effective for gno_imi)
ivf_train_typestring"kmeans"Centroid training: kmeans or random
kmeans_iter_countint25 (ivf), 30 (gno_imi)KMeans training iterations for centroid training (effective with ivf_train_type: "kmeans"). Higher → better bucket quality, longer build.
route_max_degreeint64Routing HGraph maximum degree (effective for ivf)
route_ef_constructionint300Routing HGraph construction search breadth (effective for ivf)
enable_gpu_buildboolfalseUse the CUDA backend while building (effective for ivf); see GPU-accelerated build
gpu_device_idint0CUDA device ordinal (effective for ivf); an ordinal the machine does not have keeps the build on the CPU
gpu_memory_budgetint0Ceiling in bytes on the device working set (effective for ivf); 0 derives it from what the device has free
gpu_min_work_thresholdint0Smallest count * buckets_count * dim worth offloading (effective for ivf); 0 uses the calibrated default
base_quantization_typestring"fp32"fp32, fp16, bf16, sq8, sq4, sq8_uniform, sq4_uniform, pq, pqfs, rabitq — see the Quantization chapter for per-quantizer details
base_pq_dimint1PQ subspaces (required with pq / pqfs)
rabitq_pca_dimint0Optional PCA preprocessing dimension for base_quantization_type: "rabitq"
rabitq_bits_per_dim_queryint32Query bits for rabitq; allowed values are 4 or 32
rabitq_bits_per_dim_baseint1Stored-code bits for rabitq; allowed range is [1, 8]
rabitq_bits_per_dim_preciseintunsetEnables RaBitQ split storage and sets the supplement (y) bits; rabitq_bits_per_dim_base is the filter (x) bits and x + y <= 8
rabitq_versionstring"standard"rabitq layout: "standard" or "split_1bit_7bit"
rabitq_error_ratefloat1.9Positive error-budget parameter for rabitq encoding
rabitq_use_fhtboolfalseEnable FHT rotation before rabitq binarization
fast_encode_rabitqbooltrueUse CAQ fast construction for multi-bit rabitq; set to false for exact encoding
fast_encode_rabitq_roundsint6CAQ adjustment rounds; allowed range is [1, 32]
use_residualboolfalseEncode vectors relative to their IVF bucket centroid (x-c).
use_reorderboolfalseKeep a high-precision copy and re-rank after the coarse scan
precise_quantization_typestring"fp32"Quantizer used for reordering (with use_reorder: true)
precise_codes_layoutstring"flat"Storage layout for precise codes: "flat" keeps the legacy one-code-per-vector layout; "bucket" stores the precise code in the same bucket and offset as its basic posting
base_io_typestring"memory_io"Storage backend for coarse codes; supports uring_io when built with liburing
base_supplement_io_typestringunsetOptional IO backend for RaBitQ split supplement codes
base_supplement_file_pathstringderivedOptional file path for disk-backed RaBitQ supplement codes
precise_io_typestring"block_memory_io"Storage backend for precise codes (memory_io, block_memory_io, mmap_io, buffer_io, async_io, uring_io, reader_io)
precise_file_pathstring""File path when the precise IO type is disk-backed

precise_codes_layout: "bucket" requires use_reorder: true. It supports memory_io, block_memory_io, buffer_io, async_io, and uring_io (when io_uring is available). mmap_io and pqfs precise quantization are not supported. The bucket layout currently requires buckets_per_data: 1; configurations that assign one vector to multiple buckets are rejected.

For both flat and bucket layouts, serialized precise codes can be loaded read-only from an external Reader. Pass precise_io_type: "reader_io" and precise_reader to Index::Load. The reader must expose exactly the high_precision_codes block payload for flat, or the ivf_precise_bucket block payload for bucket. reader_io uses the normal read cache when precise_enable_read_cache is enabled.

vsag::LoadParameters load_parameters;
load_parameters.Set("precise_io_type", "reader_io")
    .Set("precise_enable_read_cache", true)
    .Set("precise_cache_total_size", 256ULL * 1024 * 1024)
    .SetReader("precise_reader", precise_codes_reader);
auto loaded = vsag::Index::Load(stream, load_parameters).value();

reader_io is a load-and-query placement policy. Build the index with a writable precise IO, serialize it, and then use the external reader when loading it for search.

A rule of thumb for buckets_count is sqrt(N) to 4 * sqrt(N) where N is the corpus size.

GPU-accelerated build

Building an IVF index is dominated by two things: clustering the training sample into centroids, and then assigning every base vector to its bucket. Clustering grows with buckets_count, because the sample does too (train_sample_count defaults to max(65536, 64 * buckets_count)), and with ivf_train_type: "kmeans" the seeding pass alone is O(buckets_count * train_sample_count * dim) and runs single-threaded.

When VSAG is built with ENABLE_CUDA=ON, both move to a CUDA device. Set enable_gpu_build to turn it on:

{
    "buckets_count": 4096,
    "base_quantization_type": "fp32",
    "partition_strategy_type": "ivf",
    "ivf_train_type": "kmeans",
    "enable_gpu_build": true,
    "gpu_device_id": 0
}

Four passes run on the device: k-means++ seeding, nearest-centroid assignment and centroid accumulation inside clustering, and the bucket assignment of the base vectors afterwards. ivf_train_type: "random" does not cluster, so only the last one applies to it.

The four settings reach the ivf partition strategy only. With partition_strategy_type: "gno_imi" they are accepted and ignored, as the other strategy-specific parameters in the table are, and that build stays on the host.

Scope. Only the build changes. Search is untouched: queries still route through the graph, which is the right shape for one query at a time. The four settings are recorded in the index footer as every other build parameter is, so two otherwise identical builds are not byte-identical, but the compatibility check on load ignores them: an index built with the backend on loads into a reader configured any other way, including one on a machine with no GPU, and then behaves as that reader is configured. The centroids can differ slightly from a host build’s: the random choices come from the caller’s generator either way, but the device sums each cluster with atomics in no fixed order.

Fallback. A pass that declines is taken by the host, silently, and returns what a build with the backend off would have returned. This happens when VSAG was built without CUDA, no device is present, gpu_device_id names an ordinal the machine does not have, the problem is below gpu_min_work_threshold, the budget cannot hold what a pass needs, or any CUDA call fails. A build never fails because of the backend.

Two cases stay on the host by design. Inner-product metrics order buckets by the dot product alone, which is not what the device pass minimises, so they keep the graph routing. A build that asked for a reproducible reduction keeps centroid accumulation on the host as well, since the device sums with atomics whose order is not fixed.

Memory. Vectors are streamed in chunks, so the corpus does not have to fit in device memory; only the centroids and one chunk do. The working set is bounded by gpu_memory_budget, by default derived from what the device reports free, so the same build behaves on a small card and makes use of a large one. Seeding differs only in shape: it sweeps the whole training sample once per centroid, so the sample has to be resident rather than chunked, and a sample the budget cannot hold sends seeding back to the host while the other passes stay on it. When no budget is named the chunked passes take a default ceiling, since a chunk larger than what saturates the device only costs more; seeding takes what the device has free, because a ceiling there would only push large samples to the host.

Measured on SIFT1M (1M base vectors, 128 dimensions), against a 48-thread host build as the baseline:

buckets_countCPU buildGPU buildSpeedupRecall@10 change
100059.45 s6.30 s9.43x+0.058 pt
4096167.66 s8.02 s20.90x+0.075 pt
16384729.04 s27.21 s26.79x+0.079 pt

The speedup grows with buckets_count because clustering takes a larger share of the build. How large it is depends on the balance between the host’s CPU and its GPU, which is also what gpu_min_work_threshold exists to retune.

Recall moves because the device compares against every centroid where the host does not, in two places.

Assigning base vectors to buckets, on the default use_route_graph: true layout, searches the routing graph, which is approximate. On 20000 random vectors of 64 dimensions the two paths agreed exactly at buckets_count 16; at 256 and 1000 they placed roughly 10% and 12% of the vectors in different buckets, the device naming the nearer centroid in every one of those cases, and the mean distance to the assigned centroid improved by under 1% and by about 2%. The figures shift a little from run to run, because training is not seeded and each run clusters differently; they held across unit-norm and raw random data. The scan layout assigns exactly on either path and does not move.

Clustering does the same above 10000 centroids, where the host switches to a graph search over the centroids to keep training affordable.

So a build with the backend on assigns somewhat better, not only faster. The evidence for that is the distance comparison above, not the recall column: the table is one run per configuration, and recall between two separately trained indexes moves by more than the differences it shows. Four builds with identical settings on 50000 random vectors of 128 dimensions spanned a full point of recall, against the hundredths of a point in the table. Read that column as showing no regression, not as measuring the gain. Below those sizes the two agree except where two centroids are equidistant from a point to within floating-point rounding.

RaBitQ split storage

Set both quantizers to rabitq and divide the stored precision into filter (x) and supplement (y) bits:

{
    "base_quantization_type": "rabitq",
    "precise_quantization_type": "rabitq",
    "rabitq_bits_per_dim_query": 32,
    "rabitq_bits_per_dim_base": 3,
    "rabitq_bits_per_dim_precise": 5,
    "use_reorder": true
}

IVF stores the x-bit filter planes in bucket-local 32-vector packed blocks and stores the y-bit supplement separately. The default candidate_reorder strategy scans only the packed x bits, retains factor * topk candidates, and carries the byte-LUT-quantized x-bit inner product together with each candidate’s source bucket, offset, and version. Normal reranking combines this saved inner product with the y-bit supplement contribution. It does not reread or unpack x-bit planes and does not reconstruct the inner product from a distance hint.

For residual L2 candidate search, all routed buckets share one LUT built from the original transformed query. Per-lane factors recover the raw filter-code contribution and combine it with the supplement under the original query, so normal reranking does not build a q-c computer. A correctness fallback may unpack x bits only when the saved value or factors are invalid, source provenance is stale, or a FastScan lane could not produce a valid result.

The split configuration requires x >= 1, y >= 1, x + y <= 8, rabitq_bits_per_dim_query: 32, use_reorder: true, and buckets_per_data: 1. Bucket-local graphs (graph_build_threshold > 0) are not supported with split storage. Supported homogeneous IO backends are memory_io, block_memory_io, buffer_io, async_io, mmap_io, and reader_io; the supported hybrid layout is filter block_memory_io plus supplement async_io.

Search parameters

Search-time parameters live under the ivf sub-object:

ParameterTypeDefaultDescription
scan_buckets_countint— (required)Number of buckets probed per query. Must be ≤ buckets_count (except when disable_bucket_scan is true, where larger values are allowed and unavailable slots are padded with -1).
disable_bucket_scanboolfalseReturn bucket IDs and distances. Supports batch queries.
factorfloat2.0With reordering enabled, pulls factor * topk coarse candidates before the precise rescore.
enable_reorderbooltrueSet to false to skip the final reorder stage for this request even when the index was built with reorder enabled.
parallelismint1Threads used to scan buckets in parallel for a single query.
timeout_msdouble+∞Hard cap in milliseconds; partial results are returned once exceeded.
auto result = index->KnnSearch(
    query, topk,
    R"({"ivf": {"scan_buckets_count": 32, "factor": 2.0, "parallelism": 4}})").value();
auto fast_result = index->KnnSearch(
    query, topk,
    R"({"ivf": {"scan_buckets_count": 32, "factor": 2.0, "enable_reorder": false}})").value();

When to use IVF

  • Large corpora (hundreds of millions of vectors and above), especially when the working set does not fit comfortably in RAM.
  • Batch or high-throughput workloads where per-query latency is less critical than queries-per-second.
  • Memory-tight deployments that benefit from aggressive quantization (sq8, sq4_uniform, pq, pqfs) combined with use_reorder to recover recall.
  • Shard-friendly setups: buckets map naturally onto shards or disk blocks.

For latency-sensitive, high-recall workloads on dense embeddings, compare against HGraph first.

See also